Spells
Your spells
Section titled “Your spells”The Spells tab shows one block per spellcasting class (with its spell attack and save DC), your spell slots, and your spells by level. Tap a spell to read it; its damage, healing or save is worked out with your numbers.
- Add spells with the search: it filters by the spell lists you can use and the levels you have slots for.
- Prepared spells are marked; a count shows how many you’ve prepared against how many you can (“Prepared 6/7”). Going over shows a warning but isn’t blocked.
- Spells your features always give you (a domain’s spells, a Star Map’s Guiding Bolt…) are added automatically and marked with where they come from.
- Conc and Ritual tags show which spells need concentration or can be cast as rituals.
Casting
Section titled “Casting”Casting is something you track yourself: tick a spell slot of the level you’re using. Rolling a spell’s attack or damage doesn’t spend a slot.
Upcasting: when you cast with a higher slot, choose the slot level on the spell to see the stronger effect.
Free casts
Section titled “Free casts”Some features and feats let you cast a spell without a slot a few times per rest (Magic Initiate, a Star Map). Those spells get their own tick boxes (“Guiding Bolt without a slot”).
Concentration
Section titled “Concentration”Mark the spell you’re concentrating on; it shows beside your conditions in the header so you don’t forget.